A mitten is missing.
It’s a small thing — easy to ignore, easy to replace — but this time, it matters.

This visual novel follows a young girl as she searches for a lost mitten and encounters a quiet, living world around her. What seems like a simple task slowly unfolds into a story about attention, care, and the consequences of small decisions.

The game is built around three narrative flows. Each path reveals a different side of the world and its characters. You can explore them in any order — but the story remembers which paths you’ve taken.

There are no timers, no fail states, and no “correct” choices.
Only moments, dialogue, and the feeling of moving forward.

Features

  • A short, atmospheric visual novel

  • Branching dialogue with persistent consequences

  • Fully hand-crafted scenes inspired by folklore and quiet winter spaces

  • Focus on mood, pacing, and reflection rather than challenge

This is a story meant to be read slowly — like warming your hands after coming in from the cold.

Updated 8 days ago
Published 17 days ago
StatusIn development
PlatformsHTML5
AuthorNanaschi
GenreVisual Novel
Made withUnity
Tagswinter

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